About reverse engineering the involved paperjs/react based engine and creating a keyframe based animation
WebGL/ThreeJS based GPGPU pixel simulations in space or feeling like god commanding so many pixels. 👽👊
A not so angry birds clone with webgl, box2d and liquid fun
This is called boids, swarm like movement, kind of steering. And an awesome topic to read about.
Take P2JS physics and Phaser, some state machines and entities. Et voilà: a pinball machine.
Based on PIXI I created a modular parallax world to prototype some client work.
A camera and minimap system for PIXI JS
Don't talk the talk if you can't walk the walk.